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How to use Substance for texturing models

This video demonstrates how to  use  Substance PBR   -   UNIMAT Techno Unity material (2048x2048).

Now you do not need to create UV maps !

With this program you can quickly and easily create high-quality Sci-Fi textures and then quickly and easily change them.

Highly customizable: this dynamic material can be tweaked to create hundreds of different Sci-Fi patterns.
 

Sci-Fi Door

Vasily
Lenko
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About the author:

My name is Vasily Lenko.
I live in Ukraine. I am an individual developer.

I like to create computer games for your enjoyment.

Recently I met with a wonderful program of Substance Designer, which enables creative people to carry out all his plans texturing models. I'm not an artist, but this program has made me so!

I have many plans for the creation of a variety of universal substance multi-material - Many in one.

I continue to work for  improvement and further development  ...
I will answer all your questions with pleasure. E-mail 3dredbox@gmail.com

 

Best regards!

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